About SA-MP
- The Rockstar Games Launcher is a new Windows desktop application that allows you to quickly and easily access your Rockstar Games PC collection in a single place, across both digital and disc-based.
- Rockstar Games didn't provide an end date for the free copy of GTA: San Andreas or when the launcher would come to Mac computers. Originally published Sept.
What is GTA San Andreas File Size? The GTA San Andreas APK Download size is about 2.41 GB in total, which varies depending on the device and android version. After installing the game, the size increases. And the download file is approximately 2.41 GB. We highly compressed this game so that everyone can download it even if they are low on storage.
SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas (tm).
Gta San Andreas Free Game
SA-MP 0.3.7 Released :: Posted by SA-MP on 1 May 2015
SA-MP 0.3.7 is released! You can find it on the Download Page.
SA-MP 0.3.7 updates
- Over 500 new object IDs added, including stunt objects and land objects.
- Interface font size changing.
- Some new variations of the San Andreas cop skins.
- Server control of the car doors and windows.
- The ability to add sirens for unmarked cop cars.
- A simple static actor system to more easily create actor NPCs for shops.
- Many bug fixes and new scripting features.
Special thanks to Matite and GamerX server for contributing the new the object IDs. Thanks to everyone who tested the new version while it was in testing.
We hope you enjoy the new version. Please check back for any updates.
SA-MP 0.3.7 updates
- Over 500 new object IDs added, including stunt objects and land objects.
- Interface font size changing.
- Some new variations of the San Andreas cop skins.
- Server control of the car doors and windows.
- The ability to add sirens for unmarked cop cars.
- A simple static actor system to more easily create actor NPCs for shops.
- Many bug fixes and new scripting features.
Special thanks to Matite and GamerX server for contributing the new the object IDs. Thanks to everyone who tested the new version while it was in testing.
We hope you enjoy the new version. Please check back for any updates.
SA-MP 0.3z Released :: Posted by SA-MP on 13 Feb 2014
SA-MP 0.3z is released! You can find it on the Download Page.
SA-MP 0.3z updates
SA-MP 0.3z is mainly a security update for the SA-MP 0.3 branch. We've managed to include a few features and fixes too.
- An optional lag compensation mode improves sync accuracy.
- New server callbacks allow greater control over the game.
- Network statistics functions will make it easier to admin servers.
- Fixes range check errors in the server browser.
- Fixes problems with mouse control in the game menu.
- Many minor security updates for both the client and server.
Thanks to everyone who helped test 0.3z!
SA-MP 0.3z updates
SA-MP 0.3z is mainly a security update for the SA-MP 0.3 branch. We've managed to include a few features and fixes too.
- An optional lag compensation mode improves sync accuracy.
- New server callbacks allow greater control over the game.
- Network statistics functions will make it easier to admin servers.
- Fixes range check errors in the server browser.
- Fixes problems with mouse control in the game menu.
- Many minor security updates for both the client and server.
Thanks to everyone who helped test 0.3z!
SA-MP 0.3x Released :: Posted by SA-MP on 31 Jan 2013
SA-MP 0.3x is now available! Go to the Download Page to get it.
SA-MP 0.3x features
- A new model preview system makes it easier to find player skins, vehicle types, and object models in-game.
- The draw distance of objects can be set to any distance, which reduces the pop-in on custom areas.
- Improvements to object and material colour changing.
- A better synced animation for players carrying objects.
- Vehicle friendly fire system for servers that use teams.
- Some new hat and hair objects added.
- Many important changes to SA-MP's networking system which reduces network overhead and improves security for server owners.
Thanks to anyone who tested 0.3x during the testing phase!
SA-MP 0.3x features
- A new model preview system makes it easier to find player skins, vehicle types, and object models in-game.
- The draw distance of objects can be set to any distance, which reduces the pop-in on custom areas.
- Improvements to object and material colour changing.
- A better synced animation for players carrying objects.
- Vehicle friendly fire system for servers that use teams.
- Some new hat and hair objects added.
- Many important changes to SA-MP's networking system which reduces network overhead and improves security for server owners.
Thanks to anyone who tested 0.3x during the testing phase!
SA-MP 0.3e Released :: Posted by SA-MP on 8 May 2012
SA-MP 0.3e is released! As usual, the new version is on the Download Page.
SA-MP 0.3e features
- Many minor bug fixes including security updates.
- Loads of new objects for mapping, including walls and houses.
- Servers can now change the textures and colours of objects.
- New scripting features for greater control over the game's camera.
- New tools make it easier to edit attached objects.
- New animation and model for being cuffed/arrested.
- Text functions for creating custom signs.
- Servers have the ability to enable the mouse cursor so you can click on images/text.
Thanks to all who tested 0.3e and provided feedback! Please check back again for the next SA-MP update.
SA-MP 0.3e features
- Many minor bug fixes including security updates.
- Loads of new objects for mapping, including walls and houses.
- Servers can now change the textures and colours of objects.
- New scripting features for greater control over the game's camera.
- New tools make it easier to edit attached objects.
- New animation and model for being cuffed/arrested.
- Text functions for creating custom signs.
- Servers have the ability to enable the mouse cursor so you can click on images/text.
Thanks to all who tested 0.3e and provided feedback! Please check back again for the next SA-MP update.
SA-MP 0.3d Released :: Posted by SA-MP on 1 Dec 2011
SA-MP 0.3d is released! You can find it on the Download Page.
SA-MP 0.3d features
- Support for Shoutcast/Icecast audio streams.
- Major performance improvements and smoother game-play.
- Improvements to sync, including vehicle passengering and motorbikes.
- New models, including a replacement mall, hot air balloon, fireman hats.
- You can surf on objects attached to moving objects and objects attached to vehicles.
- Servers can remove static buildings from the map.
- Moving objects can now rotate smoothly.
- Many new scripting functions and callbacks for SA-MP servers.
Thanks to all the players and server owners who helped test this new version.
SA-MP 0.3d features
- Support for Shoutcast/Icecast audio streams.
- Major performance improvements and smoother game-play.
- Improvements to sync, including vehicle passengering and motorbikes.
- New models, including a replacement mall, hot air balloon, fireman hats.
- You can surf on objects attached to moving objects and objects attached to vehicles.
- Servers can remove static buildings from the map.
- Moving objects can now rotate smoothly.
- Many new scripting functions and callbacks for SA-MP servers.
Thanks to all the players and server owners who helped test this new version.
SA-MP 0.3c Released :: Posted by SA-MP on 29 Dec 2010
A new SA-MP client and server update is available! SA-MP 0.3c can be found on the Download Page.
SA-MP 0.3c features
- A redesigned car license plate system
- Particle objects for effects like fire
- Includes new and re-worked models like hats and glasses which can be worn
- Includes new stunting objects and buildings
- Improved vehicle/object surfing
- The vehicle engines and lights can now be controlled by the server
- You can now passenger drive-by with almost any weapon
- Font colour changing in the chat and dialog boxes
- Quite a few server scripting improvements and bug fixes also
Special thanks for this release goes out to GamerX server and the SA-MP Beta Team who contributed artwork.
SA-MP 0.3c features
- A redesigned car license plate system
- Particle objects for effects like fire
- Includes new and re-worked models like hats and glasses which can be worn
- Includes new stunting objects and buildings
- Improved vehicle/object surfing
- The vehicle engines and lights can now be controlled by the server
- You can now passenger drive-by with almost any weapon
- Font colour changing in the chat and dialog boxes
- Quite a few server scripting improvements and bug fixes also
Special thanks for this release goes out to GamerX server and the SA-MP Beta Team who contributed artwork.
SA-MP 0.3b Released :: Posted by SA-MP on 21 Aug 2010
A security and bug fix release of SA-MP (0.3b) is now available on the Download Page.
This release also includes some new features and improvements to SA-MP. Here is a summary:
Updates for players
- Important client security updates
- Updates and fixes to the SA-MP server browser, including host name lookups for your favorites and samp:// URL handling
- Improved player and animation syncing
- Chat logging and time-stamping
- Files, including screenshots, now save to the GTA San Andreas User Files folder
- No restrictions on screen resolution size
- Several crash fixes and more
Updates for servers
- New vehicle velocity and rotation functions
- Ability to track all player animations
- Players can be scripted to hold objects
- A threaded HTTP client for pawn (beta)
- New object limit of 400 and the ability to change object draw distance
- Many bug fixes and more
As always, we hope you enjoy this update. Please check back again for more.
This release also includes some new features and improvements to SA-MP. Here is a summary:
Updates for players
- Important client security updates
- Updates and fixes to the SA-MP server browser, including host name lookups for your favorites and samp:// URL handling
- Improved player and animation syncing
- Chat logging and time-stamping
- Files, including screenshots, now save to the GTA San Andreas User Files folder
- No restrictions on screen resolution size
- Several crash fixes and more
Updates for servers
- New vehicle velocity and rotation functions
- Ability to track all player animations
- Players can be scripted to hold objects
- A threaded HTTP client for pawn (beta)
- New object limit of 400 and the ability to change object draw distance
- Many bug fixes and more
As always, we hope you enjoy this update. Please check back again for more.
SA-MP 0.3a Released :: Posted by SA-MP on 17 Oct 2009
SA-MP 0.3a is released! As usual, the new update is available on the Download Page.
This is the first major SA-MP update since SA-MP 0.2 and there are more features and fixes than can be listed on this page.
Here is a short summary of some of the new features in SA-MP 0.3a:
- Up to 500 players per server and up to 2000 vehicles.
- New mouse driven scoreboard, chat and other UIs.
- Visible vehicle damage and vehicle repairing.
- NPC bots that can drive trains, planes and more.
- Completely server controlled game play.
- Improved sync including vehicle surfing.
- Many new scripting features.
- Many bug and crash fixes - SA-MP 0.3a is the most stable version yet!
We hope you enjoy the new SA-MP version and please check back for any 0.3 bug fix updates.
This is the first major SA-MP update since SA-MP 0.2 and there are more features and fixes than can be listed on this page.
Here is a short summary of some of the new features in SA-MP 0.3a:
- Up to 500 players per server and up to 2000 vehicles.
- New mouse driven scoreboard, chat and other UIs.
- Visible vehicle damage and vehicle repairing.
- NPC bots that can drive trains, planes and more.
- Completely server controlled game play.
- Improved sync including vehicle surfing.
- Many new scripting features.
- Many bug and crash fixes - SA-MP 0.3a is the most stable version yet!
We hope you enjoy the new SA-MP version and please check back for any 0.3 bug fix updates.
SA-MP 0.2X Released :: Posted by SA-MP on 20 Nov 2008
A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). You can find it on the Download Page. It is recommended that all SA-MP players and server owners update.
The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers.
This update includes fixes from 0.2.2 R3 client/server as well as the following:
- Fixed insecure handling of private messages.
- Fixed packet fragmentation/MTU issue.
- Various security updates to the netcode and connection logic.
- Security updates to the client binaries.
- Removed compression from the aiming vectors to improve accuracy.
- Added seconds to server logs and also shows raw incoming UDP connections.
- OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid.
- Added OnPlayerUpdate, a callback fired for every player network update. This will help server-side anti-cheat.
- Limited filterscripts to 16.
The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion.
The SA-MP 0.2.2 server list will be discontinued. SA-MP 0.2.2 clients cannot connect to 0.2X servers.
This update includes fixes from 0.2.2 R3 client/server as well as the following:
- Fixed insecure handling of private messages.
- Fixed packet fragmentation/MTU issue.
- Various security updates to the netcode and connection logic.
- Security updates to the client binaries.
- Removed compression from the aiming vectors to improve accuracy.
- Added seconds to server logs and also shows raw incoming UDP connections.
- OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid.
- Added OnPlayerUpdate, a callback fired for every player network update. This will help server-side anti-cheat.
- Limited filterscripts to 16.
The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion.
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SA-MP 0.2.2 R3 Client Released :: Posted by SA-MP on 20 Jun 2008
To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. It is available on the Download Page. This is an optional update, although highly recommended. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers.
Updates to the SA-MP 0.2.2 server are not required at this time.
Apart from security updates, the 0.2.2 R3 client also fixes some crashes/bugs from previous versions. The following updates have been made:
- Removed all SAC code. This fixes a security vulnerability mentioned earlier.
- Fixed problem with clipboard text not copying externally.
- Fixed time/fog/lighting flickering when the passing of time is disabled.
- Fixed some vehicle audio problems (silent cars/planes/boats/helis).
- Fixed texture lag/streaming popups when many models were loaded.
- Fixed some car mod shop crashes.
- Alternate siren for police vehicles is now synced.
- TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard.
- Crashes caused by DestroyVehicle script are fixed.
- Imported some of the 0.2.5 vehicle surfing code.
- Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.
Updates to the SA-MP 0.2.2 server are not required at this time.
Apart from security updates, the 0.2.2 R3 client also fixes some crashes/bugs from previous versions. The following updates have been made:
- Removed all SAC code. This fixes a security vulnerability mentioned earlier.
- Fixed problem with clipboard text not copying externally.
- Fixed time/fog/lighting flickering when the passing of time is disabled.
- Fixed some vehicle audio problems (silent cars/planes/boats/helis).
- Fixed texture lag/streaming popups when many models were loaded.
- Fixed some car mod shop crashes.
- Alternate siren for police vehicles is now synced.
- TextDraw code is completely rewritten. It now works in interiors and will disable with the scoreboard.
- Crashes caused by DestroyVehicle script are fixed.
- Imported some of the 0.2.5 vehicle surfing code.
- Added command /fpslimit to adjust the frame rate limiter. Valid /fpslimit values are 20-100.
January 7, 2014
GTA San Andreas Out Now for iOS, Android, Amazon Devices & Windows Phone
Check out the brand new trailer and experience the best looking version of Grand Theft Auto: San Andreas yet, now on iOS, Android, and Amazon Kindle HDX devices with re-mastered, high-resolution graphics including lighting enhancements, an enriched color palette and improved character models. San Andreas on Android also supports compatible USB and Bluetooth Android controllers including the popular MOGA brand series.
For a complete list of compatible devices please visit the Rockstar Support page. Grand Theft Auto: San Andreas is available for $6.99 from the App Store, Google Play, Amazon Appstore for Android and the Windows Phone Store. More info available at âhttps://www.rockstargames.com/sanandreas/mobile/.
December 11, 2012
Grand Theft Auto: San Andreas is now available to download from the PlayStation Store and Xbox LIVE Marketplace.
To help prepare you to go back-back to SA, what better to watch than 'The Introduction' - the original 20-minute prologue video that highlights the action in the days before the story in Grand Theft Auto: San Andreas begins. The Introduction is told from various characters' viewpoints, which are intertwined together to reveal the network of organized crime forces operating throughout the state of San Andreas. Tension builds as threats are carried out, stakes are raised and communication breaks down. In Los Santos, a drive-by shooting in Grove Street Family's territory ignites a series of events to be further explored in the game.
November 12, 2010
The critically acclaimed Grand Theft Auto Trilogy of Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas officially arrives for the Macintosh today.
These incomparable classics are now available together on the Mac for the first time, exclusively via TransGamingâs GameTreeOnline.com Mac gaming portal for 30 days, with additional retailers to follow across North America and Europe.
September 23, 2005
Rockstar Games is pleased to announce that Grand Theft Auto: The Trilogy is coming to the XBox® in October. The compilation features Grand Theft Auto 3, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas together for the first time as a complete trilogy. Grand Theft Auto: The Trilogy is set to hit shelves in North America on October 18, 2005.
Additional information about Grand Theft Auto 3, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas is available at: www.rockstargames.com/grandtheftauto.
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September 23, 2005
Rockstar Games is pleased to announce Grand Theft Auto: San Andreas Special Edition for the PlayStation®2 computer entertainment system, which will include on DVD 'The Introduction' and Rockstar's debut documentary film, 'Sunday Driver'. Grand Theft Auto: San Andreas Special Edition will be in stores on October 18, 2005.
Highlighting the action in the days before the story in Grand Theft Auto: San Andreas begins, The Introduction is told from various characters' viewpoints, which are intertwined together to reveal the network of organized crime forces operating throughout the state of San Andreas. Tension builds as threats are carried out, stakes are raised and communication breaks down. In Los Santos, a drive-by shooting in Grove Street Family's territory ignites a series of events to be further explored in the game.
Sunday Driver is an all-access documentary film chronicling the Compton/Watts chapter of California's low rider car club, The Majestics. A cutting edge and uncompromising film, Sunday Driver is an evolution of the Rockstar brand into film. Directed by Carol Strong, the documentary offers an incredible portrait of a community working together to build the ultimate customized vehicles while struggling to legitimize their lifestyle under close scrutiny by the authorities. With an upfront look at the men behind the chrome, Sunday Driver explores the origins of the Majestics' car club and, by using first person interviews, explains what it means to be a Majestic. Dedicated to creating the definitive modified automobile, The Majestics come together to help each other realize their dreams. Sunday Driver will also be released separately on UMD, a format used by the PSP(TM) (PlayStation® Portable) system. For more information on Sunday Driver, including the official trailer, clips, stills and more, check outthe official Sunday Driver website at www.rockstargames.com/sundaydriver.
The Special Edition is the complete Grand Theft Auto: San Andreas experience.
June 7, 2005
Grand Theft Auto: San Andreas is out now for Xbox® and PC. To celebrate, new screenshots and movie clips have been added to the official minisites. Click here for the Xbox minisite and here for the PC minisite.
April 29, 2005
Check out the latest issues of Official Xbox Magazine and PC Gamer for some of the first previews of Grand Theft Auto: San Andreas on Xbox and PC, respectively.
'If you have been waiting all this time to play it on Xbox, you won't want to let it pass by; San Andreas is a must-play videogame experience.' - Official Xbox Magazine, June 2005
'San Andreas PC offers beautiful hi-res visuals.Forget the real world: I want to revisit Los Santos the next chance I get. June can't come soon enough.' - PC Gamer, June 2005
April 29, 2005
Grand Theft Auto: San Andreas is coming to Xbox and PC on June 7th. The official minisites, featuring screens, specs and more, are now live: Xbox Site - PC Site
Make sure you're on one of the mailing
lists below to receive the first word on
further updates.
lists below to receive the first word on
further updates.
December 16, 2004
Rockstar Games is pleased to announce that Grand Theft Auto: San Andreas is making its way to the Xbox® and PC this June. Both versions will be in stores in North America on June 7th, 2005 and in Europe on June 10th, 2005.
Check back soon for more info and media..
November 17, 2004
Check out the SOUNDTRACK section of the site for all new details on the Grand Theft Auto: San Andreas Box Set Soundtrack
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Scheduled for release on December 7th, 2004 in North America and December 6th, 2004 throughout Europe - The Grand Theft Auto: San Andreas 8-CD box set will be one of the most dynamic selections of music ever assembled, spanning the entire San Andreas radio dial.
The San Andreas soundtrack Double CD hits stores this Tuesday, November 23rd, exclusively including the DVD, 'The Introduction' - the cinematic prologue to Grand Theft Auto: San Andreas.
November 17, 2004
Visit the Rockstar Warehouse at www.rockstargames.com/warehouse for exclusive access to San Andreas gear - including men's and ladies' tees, baseball caps, board shorts, and more.
Also check out the Official Desktops Series page at www.rockstargames.com/sanandreas/desktops for some all new wallpapers & postcards just added.
November 17, 2004
As the vast many of you are making your way through an epic adventure across Los Santos, San Fierro, Las Venturas, and all points in between.. The critical word streams in..
IGN.COM: 'I'm not going to beat around the bush. Grand Theft Auto: San Andreas is the single best PlayStation 2 title I have ever played.. it has a production value that's second to none, boasts a faithfulness to '90s source material with an eerie accuracy.. In short, it's a terrific unending masterpiece of a game -- and one that will never fall victim to an over-exaggeration of its lofty status. It's the defining piece of software for Sony's successful sophomore system, and it's almost impossible to imagine a PlayStation 2 library without it.San Andreas is.. a world that can offer different people different things.. Live the life you want to live; do the things you want to do, it's entirely up to you. But however you choose to do it, do it now. Drop everything and do it right now. This is the best PlayStation 2 game ever made. Period.'
OFFICIAL PLAYSTATION MAGAZINE: 'The term 'big' really doesn't do it justice. It's huge, massive, colossal, stupendous, and somewhat humbling in its enormity. No matter what expectations you've developed based on the information that has dribbled out over the course of the past six months, you are wrong. If you're expecting Vice City, only set in the 90's and with some RPG bits, you are wrong. If you believe that they can't possibly push it as much as they have before, that it can't really be that good, you are wrong.. the truth is it's spectacular.. The game promises just about everything and somehow manages to deliver even more than you expected.'
CHIGAGO TRIBUNE: 'San Andreas moves toward the next generation of consoles and the kinds of evolving human tales waiting to unfold.'
TIME MAGAZINE: 'An extraordinary experiment in interactive storytelling.. San Andreas combines the richness of art with the freedom of real life to create something entirely new, totally unclassifiable and really, really cool.'
NEWSDAY: 'A masterpiece.'
GAMESPY: 'This is precisely the kind of experience that reminds why, exactly, we play games: to be liberated from the constraints of reality, and explore living, breathing worlds.'
THE GUARDIAN (UK): 'Elaborate, extravagant.. a truly epic videogame.. the ultimate digital playground.'
BBC (UK): '..it builds and expands almost immeasurably upon the last two games.. it is hard to envisage anything topping this barnstorming instant classic.'
PSW (UK): 'The most complete, enchanting, immense and rewarding experience ever seen in gaming.. What's been done here is nothing short of magnificent.. San Andreas truly redefines gaming for a new generation'
October 26, 2004
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The ultimate chapter in the Grand Theft Auto trilogy is here. Grand Theft Auto: San Andreas is in stores now.
'I'm not going to beat around the bush. Grand Theft Auto: San Andreas is the single best PlayStation 2 title I have ever played.' - IGN.com
October 19, 2004
It's Venturas, baby. The eagerly anticipated Las Venturas update to the Flash section is here.
Also check out the MOVIES section for the world premiere of 'Homecoming': Official Trailer #3.
Just one week until game release. Visit the BUY NOW section for last minute preorder information!
October 19, 2004
Check out the SOUNDTRACK section for updated information and audio.Including the first word on the 'The Introduction' DVD - the cinematic prologue to Grand Theft Auto: San Andreas, exclusively available with the official soundtrack double CD.The double CD tracklist, as well as all-new, extended radio station clips in the soundtrack player await you.
October 1, 2004
The Official Grand Theft Auto: San Andreas Desktops Series page has been updated with a newly released set of San Andreas postcards, featuring the cities of Los Santos and San Fierro.
Visit www.rockstargames.com/sanandreas/desktops for desktops, screensavers and postcards.
September 25, 2004
Site update. The city of San Fierro is now unlocked in the Flash section of the site.
And in the MOVIES section, the debut of the Grand Theft Auto: San Andreas Official Trailer. Key for office mac.
September 8, 2004
By popular demand - the first set of Grand Theft Auto: San Andreas official desktops have just been released.Check out www.rockstargames.com/sanandreas/desktops for a selection of wallpapers and screensavers in all common screen resolutions. More to come!
September 3, 2004
Rockstar Games and Interscope Records Announce Partnership for Grand Theft Auto: San Andreas Soundtrack.
Rockstar Games and Interscope Records proudly announce a joint venture for the soundtrack to Grand Theft Auto: San Andreas. The details surrounding the artists and track listings on the soundtrack will be kept tightly under wraps until the weeks leading up to the game's launch this October. Stay tuned for more information.
August 20, 2004
Welcome to the launch of the official Grand Theft Auto: San Andreas website.Welcome to Los Santos.
Featuring the debut of the very first San Andreas trailer.In grand Grand Theft Auto fashion, much more is always to come. For the first word on all web updates and other announcements, make sure you're on either the Grand Theft Auto or the Rockstar mailing list at the links provided below.
Grand Theft Auto: San Andreas will be released for the PlayStation®2 computer entertainment system this October. Preorder now to avoid disappointment.